Inspiration

Beans. Everyone knows of them but there are not enough games representing them.

What it does

Hunt beans and defeat the boss

How I built it

Apart from Alexander the team learnt unity from scratch whilst also producing groundbreaking bean visuals never before seen on desktop with quality audio engineering 👌

Challenges I ran into

Most of the team wasn't familiar with working with Unity and a few technical issues prevented some team members from contributing as much as they would've liked

Accomplishments that I'm proud of

Literally the whole game

What I learned

Unity and how to cram a days worth of development into the final 10 minutes

What's next for beanhunter

Optimise it and get it on steam

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