We started with ambitions of making a DIY Nintendo switch. But the dragon boards can out.

What it does

You can make a bean jump by tilting the controller up.

How I built it

The Arduino communicates to Unity through a serial port.

Challenges I ran into

Unity does not support the event handler for data available on the serial port. We had to make our own.

Accomplishments that I'm proud of

The bean (classy) jumps when we flick the controller up.

What I learned

Unity needs to improve support for .Net 4+ How to properly thread serial input.

What's next for bean and the USSR

Character development and also more platforms to jump on

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