What it does

Beachies will teach kids about beach safety and saving the beaches through minigames and interactive experiences.

How we built it

We used C# scripts in Unity to build our projects. Each one of us took on programming a minigame on our own and then combined it all in the end. One of us found royalty-free/copyright free assets and another one made quite a few on the iPad. So, with a combination of a ton of facepalming and celebration, we made Beachies.

Challenges we ran into

One of our biggest challenges was combining all our projects into one. We didn't realize that half of us were using a different version of Unity and it caused us to run into some issues when combining it all. Another challenge was the steep learning curve to using C# and Unity. It led to a ton of debugging and teamwork to get a line of code working.

Accomplishments that we're proud of

Managing to make four different minigames in the twenty-four hour period was pretty impressive on our end given that we had little to no experience in Unity prior with a relatively bug-free code. We are also proud of the fact we made an interactive map with four finished minigames.

What we learned

We learned quite a bit. We had to learn how to integrate multiple projects into one. We were forced to learn how to script with C# which a majority of us had little to no knowledge of. We learned how to debug as a team and walk through troubleshooting why certain features didn't work as intended. Consistency was a major thing we had to learn how to implement throughout all our individual projects for things such as the dialogue boxes and pause menus.

What's next for Beachies

In the future, we will add many features. Some of which would include a currency system and a beach house that you can upgrade. We would also polish up the art and animations a lot more. In the way future, Beachies will become a brand that can release educational materials such as books and shows teaching children of all ages how to be green and safe.

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