Inspiration

Baston was inspired by Castagne for Godot 3.

What it does

It is a module that can be added with Pygame in order to make developing fighting games easier and faster. The intention is that the user will import pre-made functions so that they do not have to be defined anew each time.

How I built it

Line by line. In a code editor.

Challenges I ran into

I ran out of motivation to work on this toward the end. Also, making each individual function(especially the shapes) was a lot of trial and error.

Accomplishments that I'm proud of

It works.

What I learned

Desmos is great for graphing, but you can't just copy-paste the equations over and expect them to give you the exact shapes.

What's next for Baston

I likely will just tie up some loose ends and leave it.

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