Inspiration
Baston was inspired by Castagne for Godot 3.
What it does
It is a module that can be added with Pygame in order to make developing fighting games easier and faster. The intention is that the user will import pre-made functions so that they do not have to be defined anew each time.
How I built it
Line by line. In a code editor.
Challenges I ran into
I ran out of motivation to work on this toward the end. Also, making each individual function(especially the shapes) was a lot of trial and error.
Accomplishments that I'm proud of
It works.
What I learned
Desmos is great for graphing, but you can't just copy-paste the equations over and expect them to give you the exact shapes.
What's next for Baston
I likely will just tie up some loose ends and leave it.
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