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Menu
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In-game
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Title-Screen
Inspiration
- 8-bit video games and the theme of the hackathon
## What it does
- A tower defense game with multiple towers and paths
## How we built it
- Using Pygame and a dream.
## Challenges we ran into
- Handling of animations due to Pygame, projectiles, collisions, and overall performance metrics.
## Accomplishments that we're proud of
- Getting working pathing, a projectile system, and using python effectively with not that much prior usage
## What we learned
- Merge Conflicts SUCK
What's next for Bastion, a tower defense game.
- Perhaps we will make some improvements and expand upon the game later, maybe even port it to a new
language or framework
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