Inscryption, a roguelike deckbuilding game that was released last year.

What it does

You place cards from a deck of random cards.

How we built it

We used Processing 3.

Challenges we ran into

We ran into a lot of bugs and errors at the beginning of our project that almost made us give up on it.

Accomplishments that we're proud of

We finished the base part of the project even after all of the errors and bugs that we ran into at the beginning of the game.

What we learned

We learned that maintaining contact with your team is important.

What's next for based card game

We might try to incorporate rogue-like elements into the game, or make the bot react to the player with a strategy.

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