🧠 Inspiration

Most inspiration comes from popular survival games such as:

  • Minecraft
  • Unturned
  • COD Zombie mode

đŸ•šī¸ What it does

The game display the room you're currently in (thanks to the Pico 4 camera) and some zombies will try to break into by breaking down doors, windows, or even walls. \ The longer you stay alive, the more score you get. For more immersion, no controllers are being used, all the actions can be done by using the hand tracking.

đŸ’ģ Technologies used

The game is developped and built on Unity using the OpenXR toolikt package. The walls are being identified by the player thanks to the space calibration as shown in the following gif Alt Text

❓ To go further

Add some more features, such as bonuses or weapons to repulse zombies.

Built With

Share this project:

Updates