Inspiration

Well, this whole thing started with our team planning to make a password manager that would take in an image and generate a randomly hashed password, but upon some brainstorming (filled with comradery) we decided that a game was much more our speed. With the theme of "Retro Futurism" our minds naturally went to time travel/dilation but our creativity took an unexpected turn when the iconic Twinkie came into play...

What it does

Follow along with James, the original Twinkie creator, as he undergoes an epic journey to discover how his pastry creation has changed the world!

How we built it

We used a handful of resources to create this project.

Core Creation: Unity, GitHub, GitHub Copilot, Itch.io

Image & Music Generation & Editing: GXSCC api (music/sound), Canva, DeepAI, Craftpics.net, pixelicious.com, pixelart.com, Nineconvert.com

Learning Resources: YouTube, Stack Overflow, ChatGPT

Challenges we ran into

Our team attempted to use React for this project, but we ran into too many issues in the beginning of production, prompting us to switch to Unity. GitHub was a major league pain for some odd reason, but one of our team mates finally managed to get it together and working. Unity was also a little finicky and would occasionally bug out and give us weird results, but in the end everything managed to work out like we wanted!

Accomplishments that we're proud of

Our team is extremely proud that we managed to pull off a functioning game in a weekend, and we are really proud of how well the art and theme came together to paint the perfect image.

What we learned

We learned that there is a decent learning curve to beginning game development and that it is important to have every teammate working on the same file/project, otherwise you can run into some interesting sharing issues and ill-syncs. Communication is key when working in a team, especially when on such a strict deadline.

What's next for Bake to the Future: A Twinkie Odyssey

We hope to take James on something more akin to a maze/puzzle adventure that could give more interaction and stimulation for the user as well as allow us to further detail James' escapades in his creation and rediscovery of his beloved Twinkies.

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