Inspiration:

I was interested in the Kiva Warehouse (Amazon) automated system for teams, agents, and targets. I found many crossover applications with the Airport runway system.

What it does:

Using data from American Airlines scheduled flights, it calculates the fastest paths to move from terminals to the runway for departure before airplanes have even reached the airport. It simulates a days worths of airplanes landing and taking off the runway, and uses pathfinding algorithms to prevent collisions while having efficient runway usage.

How I built it:

I built it through Roblox API. I decided to use this for the 3D Modeling aspect, and visual appeal. All of the algorithms come from previous experience with creating nonplayer characters.

Challenges I ran into:

It was challenging to understand how the airport runways currently work. I had a hard time trying to recreate a whole airport with 3D models.

Accomplishments that I'm proud of:

I successfully implemented a two-part algorithm that organizes aircraft and prevents collisions

What I learned

I learned how to use hook up https requests with AA's json files.

What's next for Autonomous Airstrip

Autonomous Airstrip can be easily expandable. In fact, it showcases very promising results for a completely autonomous airway system in the future and provides a cost-effective solution to the demand for larger airstrips.

Built With

  • american-airlines
  • lua
  • roblox
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