Inspiration
Our team members all have different interests, including Virtual Reality, Education, and Robotics. However, we all are futurists with a hunger for innovation. We combined our passions and found that we want to revolutionize the educational disparities while having fun and learning at the same time.
What it does
Augmented Education uses virtual reality to control a robotics counterpart that mimics the teachers' movement and body language to create a fruitful educational environment. It also allows teachers to teach from their own comfort space.
How we built it
We integrated the WMR VR headset with Unity to control a remote raspberry-pi connected to a robot arm and camera.
Challenges we ran into
We were new to Unity, and the mathematical logic of inverse kinematic. It took quite some time to figure out how to get the software to integrate with each other.
Accomplishments that we're proud of
We have set foundations for the future of augmented teaching.
What we learned
We learned system engineering, python server, raspberry-pi interface, Unity environment, MRTK and team work.
What's next for Augmented Education
We will integrate the hand controller with the robotic arm, enabling the users to write on a chalkboard.
Built With
- c#
- camera
- ipconfig
- kydex
- localhost
- mrtk
- openvr
- python
- raspberry-pi
- server
- servo
- unity
- windows-mixed-reality
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