Our inspiration for this project was our interest and passion for space and its unique concepts. During our space workshops and our researching time, we had found about the medical conditions while travelling to space like bone loss, spine damage, cardiovascular deconditioning, muscle atrophy and a lot more due to spaceflight osteopenia because of microgravity effects in space. Therefore, we planned to make something that can safely and effectively contribute to taking humans to outer space without any negative medical effects!
What it does
A simple and easy-to-use designing simulator built that helps you begin the engineering process for designing a dual centrifuge for a large interstellar spacecraft that would take you to Planet Howler without causing any medical problems. It contains 2 modes; Optimal Designing Calculator and Custom Designing Calculator!
In the Optimal designing calculator, a user gets options of the number of astronauts, they want to fit, and using the number, our program finds the most optimal solution for fitting the number of astronauts comfortably and cutting down the budget to the least. Then, it creates an output with all the information including all the rooms, the total living space, and the spin rate of the 2 centrifuges and gives the user a final calculated design of the centrifuge.
Our program also outputs the rotation per minute of the centrifuge. It does it by calculating the total area of all the rooms and then it substitutes the Gravity force as 1 to calculate how many times the centrifuge would rotate. As if there is a bigger area, then it would rotate slower. Whereas in a smaller area, it would rotate faster.
The Custom designing calculator, which is made for professionals who want to change the exact number of rooms for entertainment, bedroom, exercise, office, bathroom and more. Once they input their data according to their preference, our system outputs the information for the area it would take, and it also informs you if you are over budget and if your astronauts would be comfortable or not, giving you suggestions to improve.
How we built it
Challenges we ran into
Some major challenges we ran into were time, because of which we weren't able to reach our standards with the application. Therefore, after we add more features and reach the apex of this project, we would publish our final product on our website which could be found below!
Accomplishments that we are proud of
We are proud that our judges and mentor's liked our ideas, because of which we also got "The Mentor's Pick Award". We are also proud to publish our application to a platform "repl.it", where everyone can access our code on multiple devices from Windows OS, IOS, Android, or others. Our program could be seen from replit link below!
What we learned
We learned the concept of Artificial Gravity or in simple words Rotational Gravity which we used to make a dual centrifuge spacecraft with 2 rings spinning in opposite directions to create gravity inside the spacecraft, to feel just like earth. Our spacecraft design could be seen in the second image above!
What's next for Astrofuge Artificer
There is a lot more coming to Astrofuge Artificer!
Initially, we plan to make a Graphic User Interface for our project to display all the results and show the visual representation for our project in space. For which we would be using gif animation to show the speed of the rotation per minute of the centrifuge and to show the measurement of the centrifuge. We would also want to further work on making an inside viewer of our centrifuge internal design.
Secondly, we would like to make a game version mode called Budget Control Challange, where users would get an opportunity to design the centrifuge within a budget, and find out the number of astronauts that can fit in the centrifuge with the number of rooms.
Thirdly, we also plan to add more features to our program, including a way to manage and prepare for other safety hazards such as solar radiation, meteorites, engine failure and more. We would also like to add the resources needed in the centrifuge such as water, food, electricity and more...
Lastly, another plan we have is to make a visual game of the spacecraft landing using controls, and then users can explore planet howler, and find resources to live there forever, as living on Earth is impossible in 2080.