Inspiration

Inspired by VR games that use diegetic locomotion such as Echo Arena, Gorilla Tag, and Orion Drift--Astro Penguin is an experimental, single-player platformer that provides a variety of natural feeling movement options for a player, e.g. sliding, gliding, flapping, carving, rockets, swimming, surfing, all with an emphasis on feeling completely natural.

What it does

Astro Penguin is meant to be a completely natural-feeling diegetic locomotion platformer for VR. The player can their body in a variety of intuitive movements to traverse levels. Players can also use their voice to speak their companion penguin astronaut

How we built it

  • Made with Godot
  • Generative AI for voice, music, sound effects, backgrounds, and 3d assets

Challenges we ran into

Natural-feeling diegetic locomotion requires a long process of continuous iteration and subtle refinement. It is really hard but worth it

Accomplishments that we're proud of

Flying feels really, really good

What we learned

In play-testing, players really love talking to their fellow penguin astronaut, Captain Pebblesworth

What's next for Astro Penguin

The next level planned will debut rail grinding. I look forward to continue experimenting with more locomotion possibilities

Built With

  • godot
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