Inspiration
We wanted to build a multiplayer and cross-platform game leveraging as many different device types as we could get functioning.
What it does
Play as a giant defense kraken in VR, or as an AR assistant on handhelds and Hololens
How we built it
Unity, Fury, Love, Sweat, and a lot of cursing.
Challenges we ran into
Accomplishments that we're proud of
By 3am Saturday Morning we had network play working.
What we learned
What's next for GIANT OCTOPUS?
WORLD DOMINATION.
Built With
- 3dsmax
- ar-core
- ar-kit
- blender
- github
- microsoft-hololens
- unity
- visual-studio
- vive
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