Inspiration

We were inspired by games like Chained Together and Run along with infinite runner genre.

What it does

Wholesomely promotes the well-being and cognitive function of its users.

How we built it

We used Python and the open-source Ursina game engine.

Challenges we ran into

Multiplayer was a challenge to implement efficiently and required us to refactor portions of code for increased isolation and modularity.

Accomplishments that we're proud of

Imbrogliating a hand-crafted model of a cartoon rocketship into the game.

What we learned

Code structure, organization, and 3D design.

What's next for AstraRun

Pitching to triple-A and quadruple-A game studios, securing funding for expansion.

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