Inspiration:

The original Atari Asteroids game.

What it does:

Move around as a lone spaceship in a field of asteroids. Click your mouse to shoot lasers and press the W key to move around.

How we built it:

Using Java with Visual Studio Code, we used AWT and Swing to create the GUI, and simple trigonometry to set speed and direction for game objects. We used an open source library to write a class that calls functions independently of other tasks in the program. (Library: https://www.zahniser.net/computer/ObjectDraw%20Library.html)

Challenges we ran into:

Rotation of the spaceship, hitbox tracking.

Accomplishments that we're proud of:

Overcoming the challenges above.

What we learned:

How to use different IDEs, GitHub, AWT, Swing, etc.

What's next for Asteroids:

Enemy spaceships

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