Inspiration
We wanted to build something fun for our first game jam. The classic ATARI 1979 classic Asteroids is something we all fondly remember, and wanted to build a faithful 2019 recreation of it. The joke today is every new game is a battle royale, so we built:
ASTEROID BATTLEGROUNDS
It's basically asteroids on steroids. Skill abilities, multiplayer sessions, asteroids spawning galore. We didn't get to finish every feature for Indie Spacejam, but we made a fun single player game
What it does
https://asteroid-battlegrounds.firebaseapp.com
You are a lone ship. Surrounded by a never ending amount of asteroids. The goal is to survive as long as possible
How we built it
We built it using PhaserJS alongside with NodeJS for our backend.
Challenges we ran into
Multiplayer concurrency sessions. Our frontend PhaserJS game framework didn't play nicely with websockets. Different physics engines parsing data, etc
Accomplishments that I'm proud of
Finished a fun working product
What I learned
PhaserJS
What's next for Asteroid Battlegrounds
More features
- Skill abilities, different modes
Built With
- phaserjs
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