Inspiration
We wanted a fast, creator-friendly way to let players spawn and attach assets no code, just clean UI.
What It Does
Lets players scroll, preview, and spawn assets that attach to them.
Fully modular and drag-and-drop.
How We Built It
Built in Horizon using a UI component connected to a player-based spawn script.
Assets and textures are connected via pills no ID copying needed.
Challenges We Ran Into
- Syncing the right textures with the correct assets
- Supporting multiple players with different attachments
- Making everything feel instant and seamless
Accomplishments We’re Proud Of
- 100% modular and remixable
- Super easy for creators to set up no scripting required
- Feels polished and responsive in-world
What We Learned
Simplifying setup through direct asset/texture pill connections makes a huge difference for usability.
What’s Next for the Store
Add categories, multi-slot attachment support, and sub-menu compatible spawning.``
Built With
- blender
- horizondesktopeditor
- typescript




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