Inspiration
We recognized the bottleneck of creating game art and prototyping game assets quickly and iteratively enough, even in the age of AI. That's how the idea of the asset accelerator was formed.
What it does
Uses generative AI to help with creating artefacts and then loads those artefacts into the Unity engine in 2D and 3D forms along with meshes and textures.
How we built it
Python, UnityAPI, FastAPI
Challenges we ran into
finding appropriate and cutting-edge AI models
Accomplishments that we're proud of
working together as a team and finishing the project beyond what we set out to do initially, which included only 2D artefacts
What we learned
power of one-shotting, limitations of AI on various frontiers, and the true realization of the jagged frontier.
What's next for Asset Accelerator
we will use this tool to develop our own game ideas and develop Asset Accelerator as per our needs and bottlenecks. Using AI in game development, along with creative control for the developer, is our north star.
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