We first learned at the VR/AR and Unity workshops. We then developed an idea. This was to create an action-based game that involved the player fighting against an AI. After this we started planning and used white boards for all of the game’s aspects (health, damage, etc.). We then separated into groups, where 2 people worked on the character design and two people worked on the background and level design. Once all of this was completed, we started working on the code, so that the characters would do what we wanted them to do. https://docs.google.com/document/d/1yK4TDyaORWZU-Diw9DUUoKQsh41zIOTjQHFDV6m-GfY/edit
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