Inspiration
The project was inspired by beautiful GoPro videos with extreme stunts. Back in childhood I used to cut heroes of comix books and play with them like they are in my room - I used walls, wardrobes and other flat surfaces to place heroes. Thinking of this project I wanted to create something similar - the AR effect which can be played with the help of real surroundings, one affecting another. People can use it when they are in a long train/car/bus trip, or whenever they want
What it does
Adds 3d elements which move according to phone position, change conditions, use stunts, all of which can be combined with real-world surroundings.
How I built it
Modeling, rigging, animation, texturing in C4D, animation and nodes connections in Spark, Icons - PS
Challenges I ran into
Modeling, rigging (including weighting and etc.) , animation, texturing - 3 months ago I couldn't edit a cube in 3D software. And correct nodes placing, choosing, connections, logic, but that was cool.
Accomplishments that I'm proud of
Modeling, rigging, animation, texturing in C4D, animation and nodes connections in Spark :D Almost from zero
What I learned
Modeling, rigging, animation, texturing in C4D, animation and deeper understanding of nodes connections in Spark :DD
What's next for ARdrenaline
P.S. All models originals (I redacted them for my purposes) and music are Royalty free - either by opened license, either bought.
Built With
- ar
- cinema
- particle

Log in or sign up for Devpost to join the conversation.