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Starting view for the challenge of getting into the temple
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The mathematician's task: Solves an equation that opens up the area for the engineer
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The scientist's task: Creates a potion to weaken the door’s locking mechanism
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The artist's task: Pieces together a mozaic to help unlock the door
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The scholar's task: Translates and recites an inscription written in a dead language.
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The engineer's task: Fixes the mechanism of the door to allow it to open
Inspiration
Our inspiration was text-based story games, DnD (with the different classes used to form teams), and the game Abandoned
What it does
It is a multiplayer game that requires all players to work together and use their shared knowledge to complete the game. Characters use real-world skills to solve fantastical problems.
How we built it
Due to the short amount of time, we were unable to implement the game itself, however, we came up with the idea, storyline, and a design mock-up.
Challenges we ran into
One large challenge is that neither of us has experience coding games/minimal experience, so we had to figure out how to showcase our idea without actually implementing it.
Accomplishments that we're proud of
We're proud of the detail of the story that was created and the illustrations for the designs since there was such a limited time to do things, especially because there are only two of us in the team, and both of us were at least partially remote for the first day.
What we learned
We learned that game design in itself is very complicated. Even though we didn't do any implementation, it took lots of time and energy to simply flesh out the design (both the narrative and illustration-wise).
What's next for Archives of Aetheria
It would be really cool to actually implement the game.
Built With
- chat-gpt
- procreate
- prompt-engineering
- slides
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