Inspiration
My inspiration came from the hundreds of out of use arcade games. Think of Wreck-it Ralph as a way of imagining what I mean.
How we built it
We built it using MakeCode Arcade by Microsoft. I chose it because I felt it was the best game engine I had access to for the retro style characters.
Challenges we ran into
Challenges included getting it to run on Github, a trying to learn how to use Microsoft Makecode since, despite my previous smaller games, I've never really dove into a large game on this platform.
Accomplishments that I'm proud of
I'm just happy that it can be submitted on time and that it looks decent overall.
What's next for Arcade Glitch
I would like to work a little further on a few things, like making things cleaner or maybe adding a few more levels.
Important to note - file attached to this submission can only open in Microsoft Makecode Arcade Find the README by clicked Manual at the bottom of the Github Page. You can also find code by looking at edit, please do not edit anything.
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