Inspiration is to be a problem solver using AR/VR technology.
What it show's is a 2D designed plan or a 3D designed model in to 3D virtual reality expiriance for people to make decision's easily on what they want their house interior to look like by changing wall themes or moving furnitures while immersed in the house using VR. This helps as a bridge beetween architectural world and the clinte side as the clintes dont understand most scaling and other professional ways of building a house.
How we built the project is using unity,vuforia, Auto desk Maya and Figma.
Challenges we ran into is lagging of our machine because of the speck of our computer.
Accomplishments that we are proud of is being able to finish 1 project in two versions.
We learned team work is key to make the project real in the given time.
What's next for AR/VR in the architecture world is to make it a Mixed reality and add different features like making virtual rooms to do different activities in it including augmentimg furnitures so clients can take and see how it fits in their house.
Built With
- adobe-primer-pro
- c#
- figma
- maya
- powerpoint
- unity
- vuforia
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