Inspiration

Attempting an AR app seemed interesting and challenging but was also something that we see as being the part of a strong app sector in the near future

What it does

You are able to place a basketball goal and play wherever you want

How I built it

Using Xcode and documentation on ARkit/SceneKit

Challenges I ran into

Multi-peer interaction and accuracy of physical static object placement

Accomplishments that I'm proud of

We got the app to run!

What I learned

That Swift is

What's next for AR Basketball

Incorporation of multiplayer may be viable when more peer to peer documentation or open source packages become available

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