Inspiration
Based on personal experiences, there have been times where we face challenges with staying hydrated and maintaining focus during long study sessions. We realized that dehydration negatively impacted our productivity and sought a solution that would address both hydration and studying in a convenient way.
What it does
- tracks the amount of water consumed by the user
- notifies user to drink water + take a break every 25 min
- records your studying/working session for increased productivity
How we built it
We created a webapp that includes
- webcam --> able to detect whether you are "drinking" or "not drinking" hence adding value to the bar graph
- bar graph --> display the amount of water you drank
- timer --> 25min-timer for you to set tasks/goals and study with better productivity, thereafter taking breaks + staying hydrated
Challenges we ran into
As it was not easy to measure the exact amount of water drank by the user simply based on a webcam, we had to make estimations of the amount of water one would drink at a time to add up to the bar graph value.
Accomplishments that we're proud of
We were able to create the webapp with the various features and organise them in an effective manner for more efficient usage of the webapp.
What we learned
We learnt that being resourceful is indeed crucial when developing an app in a landscape where numerous existing apps and websites already offer similar functionalities. It is essential to find ways to stand out, provide unique value, and offer a seamless user experience.
What's next for AquaTix
AquaTix could incorporate advanced analytics and insights to provide users with valuable data about their hydration and productivity patterns. By leveraging machine learning and data analysis techniques, the app could offer personalized recommendations, identify correlations between hydration levels and productivity, and provide actionable insights for improved performance. To make hydration and studying more engaging, AquaTix could introduce gamification elements and challenges. Users could earn rewards, unlock achievements, or participate in challenges to stay motivated and build healthy habits.
Built With
- html
- lobe
- py
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