Inspiration
In general, I want to create a game that creates a catch count of the apples in the bucket but being a beginner got stuck to the simple shapes in the ** Pygame ** library of Python.
What it does
It generally catches the apple in the bucket (in this shape ) i.e. as the collision takes place it randomly generates the new apples.
How we built it
It is generally built at Jupyter Notebook,Using the Pygame library of Python.
Challenges we ran into
I was unable to add the count block to add the score of catches.
Accomplishments that we're proud of
I was able to learn the awesome working of the pygame library of Python.
What we learned
I learned the knowledge of the Pygame.
What's next for Apple hacker
To add the Score block for the user and also add the interface to add the user name.
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