Inspiration

In general, I want to create a game that creates a catch count of the apples in the bucket but being a beginner got stuck to the simple shapes in the ** Pygame ** library of Python.

What it does

It generally catches the apple in the bucket (in this shape ) i.e. as the collision takes place it randomly generates the new apples.

How we built it

It is generally built at Jupyter Notebook,Using the Pygame library of Python.

Challenges we ran into

I was unable to add the count block to add the score of catches.

Accomplishments that we're proud of

I was able to learn the awesome working of the pygame library of Python.

What we learned

I learned the knowledge of the Pygame.

What's next for Apple hacker

To add the Score block for the user and also add the interface to add the user name.

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