Inspiration

  • Hackathon theme
  • - Hyrule Compendium, from Breath of the Wild and Tears of the Kingdom

What it does

  • Given a picture it will analyze it and find it in a flower data base and inform the user about attributes. It is gamified, as picture taken of a flower not taken before will unlock the entry for the player.

How we built it

  • Database: sqlite
  • Programming language: Golang
  • Fronten Library: charmbracelet/bubbletea

Challenges we ran into

  • As the frontend is terminal based, how one handles the state and draws on the screen is significantly different from a web or application render.

Accomplishments that we're proud of

  • Got the main application cycle running and set up the database.

What we learned

  • Database management
  • Go Programming Language (first time using it)
  • TUI base libraries

What's next for Apothecary

  • Go deep into the game aspect of it. Rendering the UI with a game engine is the first step.
  • Discover Mode: Pictures unlock entries for you to grow your collection.
  • Instant Mode: Unlock everything instantly so that you can eat the plants right away.
  • Make it a mobile centered app to use camera.
  • Use phone's proeccesor for learning on pictures taken.
  • Actually use AI and neural networks.
  • Just reached the point of taking an image and turning it into a matrix.
  • Give more information about the flowers.

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