Inspiration
We studied in Vilanova i la Geltrú, home of the "Llunatics UPC Vilanova" human tower group. We’re passionate about Catalan culture, and we wanted to create something fun and engaging during the hackathon while showcasing this tradition.
What it does
"Apila la Pinya" is a game where players build a human tower by detecting their movements with a camera. You need to move and jump to stack yourself onto the tower successfully.
How we built it
We developed the game using Godot because we wanted to work with an open-source tool. We created all the artwork ourselves using Procreate and Photoshop. For the motion detection, we integrated the MediaPipe library to track body movements through the camera.
Challenges we ran into
We had no prior experience with Godot, which made the game mechanics a big challenge. Additionally, one of the toughest parts was integrating the Godot game with the MediaPipe code to detect and respond to body movements in real-time.
Accomplishments we're proud of
We’ve come together as a strong team (hem fet pinya!), and learned a lot throughout the process,especially about camera-based motion detection. Before settling on this project, we also explored other hardware options like the MyoArms or Leap Motion, but ultimately decided against them.
What we learned
We’ve gained hands-on experience in game development, motion detection, and how to merge different technologies. It was a great opportunity to grow both technically and creatively.
What’s next for Apila la Pinya
We’re excited to refine the game, improve the motion detection, and add new features like multiplayer modes or more complex tower-building mechanics. The goal is to make it even more immersive and fun for players!
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