Inspiration

Classic 2D puzzles and _ 2000s _ cartoons

What it does

A basic puzzle structure with a main charatcher and several NPCs

How I built it

All art and designs were created with Adobe Photoshop and Illustrator, the all assets are developed into Unity and MonoDevelop

Challenges I ran into

It was my first videogame but many challenges were write a code for the playercontroller

Accomplishments that I'm proud of

Create 2D materials that iteract with the player and the art style

What I learned

I learnt a lot about game design and Unity. Also using scripts to make the player move.

What's next for Aphotic : Lights Runs Out

I don't know

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