Inspiration
Classic 2D puzzles and _ 2000s _ cartoons
What it does
A basic puzzle structure with a main charatcher and several NPCs
How I built it
All art and designs were created with Adobe Photoshop and Illustrator, the all assets are developed into Unity and MonoDevelop
Challenges I ran into
It was my first videogame but many challenges were write a code for the playercontroller
Accomplishments that I'm proud of
Create 2D materials that iteract with the player and the art style
What I learned
I learnt a lot about game design and Unity. Also using scripts to make the player move.
What's next for Aphotic : Lights Runs Out
I don't know
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