What it do

You play a brick, and you have to outrun other bricks, triggering traps and infecting them with a blue color. If the bricks are hit by a trap, they die. If the bricks get infected, and you touch the big infected brick, they die. If you touch a small brick, you die.

How I built it

Unreal Engine 4 and some minimal coding

Challenges I ran into

Not really lmfao, they're just bricks

Accomplishments that I'm proud of

see above?

What I learned

Bricks are pretty neat

What's next for Apex Bricks

I don't think there should really be a "next"

Built With

  • a-free-3d-brick-model-that's-scaled-up-to-different-sizes-and-shapes
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