Inspiration

We were inspired by Hack BI's pirate theme.

What it does

We created a three player turn-based game where players race each other to discover islands and find the buried treasure.

How we built it

We use Python and the Python Turtle and Random libraries.

Challenges we ran into

We couldn't find a way to get the islands to stop clumping together or control the ships using the arrow keys or the mouse.

Accomplishments that we're proud of

We are happy to have a functioning game.

What we learned

We learned that our expectations of what we thought we could achieve were larger than our actual abilities.

What's next for Antilles 1701

We may add additional mechanics in the future like loot tables, ship upgrades, and the option for additional players or a larger board.

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