Inspiration
Inspired by Baba Is You and tower defence games, we would like to build a strategy game that crosses the two - players can manipulate the rules of the world by pushing word blocks around to defend their bases against enemies.
What it does
Players need to defend their towers against enemies to win the game, they can change the rules of the game through modifying pushable word blocks
Game design
Aim: protect the base and defeat enemies
Settings:
5 waves of enemies
Players can buff their base/ towers (defence/ attack/ hp up) or change properties of attack/ debuff enemy (attack/ speed/ defence down) by moving word blocks in the designated areas
The number of enemies per wave and enemies attack, speed and hp increase when levelling up
How we built it
Sprints design using Piskel
Game development using GameMaker Studio 2
Challenges we ran into
We are an international team with 3 different timezones, finding a time that's suitable for everyone to meet and discuss is challenging. We overcame this by effective communication and planning in discord.
None of us have experience in creating games using GameMaker Studio. We spent a lot of time going through documentations and trying things out. We encountered a lot of bugs when testing the game, and spent so much time debugging and soaking oneself in coffee.
Accomplishments that we're proud of
We built a game!
What we learned
We learnt how to use gamemaker to make games
What's next for Another Tower Defence
Host the game in web server
More levels
Built With
- gamemaker
- piskel



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