The intro video at the beginning of the Boilermake Hackathon inspired us to create this adventure based game featuring Anita.
What it does
Our program tells a story through a game environment.
How we built it
We decided to build our game using Scratch due to the ability to easily create a graphical user interface. The graphics were created in the Google Drawing web app.
Challenges we ran into
Drawing on a mousepad Troubleshooting code Finding an idea that we were capable of coding in one weekend
Accomplishments that I'm proud of
Creating a fully functional game
What I learned
Before turning to Scratch, we learned a lot about Django and Flask from online tutorials. While using Scratch, we discovered the array of possibilities with a seemly simple language.
What's next for Anita's Adventure 2.0
Perfecting small details, adding more sounds, adding additional features, settings, customizations.https://scratch.mit.edu/projects/362505850
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