We wanted to make a simple yet consistent puzzle game.

What it does

The main goal is to design a path for a group of balls so that they reach a pipeline.

How we built it

We used Unity for coding, Macromedia Flash for the graphics and Fl Studio for the music.

Challenges we ran into


Accomplishments that we're proud of

The final result.

What we learned

Communication, teamwork, companionship, how to sleep on a table (or try to).

What's next for Angry Balls

Keep adding new stuff.

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