We wanted to make a simple yet consistent puzzle game.
What it does
The main goal is to design a path for a group of balls so that they reach a pipeline.
How we built it
We used Unity for coding, Macromedia Flash for the graphics and Fl Studio for the music.
Challenges we ran into
Accomplishments that we're proud of
The final result.
What we learned
Communication, teamwork, companionship, how to sleep on a table (or try to).
What's next for Angry Balls
Keep adding new stuff.