Inspiration
Growing up, I've always been passionate about three things: video games, education, and music. As a lifelong gamer, I experienced firsthand how interactive media can engage and teach in ways traditional methods cannot. This sparked an idea: what if we could combine the immersive power of VR gaming with cultural preservation and music education?
Ecuador's Afro-Esmeraldan culture holds incredible musical traditions—the rhythms of the Bombo, Cununos, Marimba, and Guasá have been passed down through generations. However, these traditions face the risk of being forgotten as younger generations move away from their cultural roots. Andarele VR was born from the desire to preserve this rich heritage while making it accessible, engaging, and educational for everyone—both within Ecuador and around the world.
What It Does
Andarele VR offers an immersive journey into Afro-Ecuadorian music through three complementary modes:
Playalong Mode (Rhythm Game): Players experience a Beat Saber-style rhythm game where musical notes descend synchronized to traditional Andarele rhythms. Using hand tracking or controllers, players strike the Bombo drum in time with the music, receiving real-time feedback on timing precision (Perfect/Good/Miss), building combos, and earning rankings. The game detects hits accurately and provides a results screen with performance analytics.
Free Play Mode: Users explore a beautifully rendered Ecuadorian coastal environment, entering traditional huts to interact with authentic instruments. This mode prioritizes experimentation and cultural immersion without performance pressure.
Educational Mode: Interactive experiences featuring videos about Afro-Ecuadorian history, instrument construction techniques, and the cultural significance of these musical traditions. Learning becomes tangible through exploration.
How We Built It
- Platform: Unity 2022 with Meta XR SDK v81+
- Hardware: Meta Quest 3 with full hand tracking and controller support
- Core Systems: Custom rhythm detection engine processing MIDI-based beatmaps with millisecond precision
- Audio Design: Spatial 3D audio positioning for immersive instrument sounds
- Performance: Optimized rendering for Quest 3 standalone operation
- User Interface: Intuitive VR menus with hand/ray interaction
Challenges We Faced
- Achieving precise audio-visual synchronization for rhythm gameplay
- Accurately detecting drum hits in VR physics environments
- Balancing gameplay difficulty for both musicians and beginners
- Maintaining 72fps performance on standalone Quest hardware
- Preserving authentic sound quality of traditional instruments
Accomplishments
- Fully functional rhythm game with traditional Ecuadorian music
- Seamless hand tracking integration allowing controller-free gameplay
- Educational content naturally woven into the experience
- Cultural preservation through engaging, modern technology
What's Next for Andarele VR
- Expanding Playalong mode to include Cununos, Marimba, and Guasá
- Implementing multiple difficulty levels (Easy, Medium, Hard, Expert)
- Creating additional traditional song beatmaps
- Developing multiplayer mode for collaborative cultural experiences
- Partnering with Ecuadorian cultural organizations for authentic content expansion
- Publishing to Meta Horizon Store
Andarele VR bridges past and future—using cutting-edge VR technology to ensure ancestral musical traditions thrive for generations to come.


Log in or sign up for Devpost to join the conversation.