I reviewed the existing Game and began to enhance the concept, as well in lights of Mobile Gaming, to leverage as well as people all over the work, especially Asia and Africa (in these areas, people use mostly phones for their private matters). Games like AnalysisMode are usually played while commuting or at home (which at the moment would as well benefit the people who are in quarantine --> they can contribute to the research, do something with purpose). I try to integrate already a mobile-first approach into the game strategy and concept. I will start to identify possible narratives, to develop the gameplay even further.
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