Inspiration:

We made one of the main characters of the game after our school mascot, the owl.

What it does:

There are five levels, each level different from the others, whether it be the layout of each level or the difficulty slowly increasing between every level.

How we built it:

We used Godot and Gdscript to build this game.

Challenges we ran into:

As we did this, we encountered many challenges, such as coding the game and familiarizing ourselves more with Godot.

Accomplishments that we're proud of:

Some accomplishments we're proud of are finishing all the levels we could in the short amount of time we had.

What we learned:

By doing this project, we learned about how to code better with GDscript and how to use the game engine Godot a bit better.

What's next for An Owl and Snail Adventure:

Next, for An Owl and Snail Adventure, we plan to add more levels and fix some of the bugs that could still be in the game.

Built With

  • gdscript
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