Inspiration:
We made one of the main characters of the game after our school mascot, the owl.
What it does:
There are five levels, each level different from the others, whether it be the layout of each level or the difficulty slowly increasing between every level.
How we built it:
We used Godot and Gdscript to build this game.
Challenges we ran into:
As we did this, we encountered many challenges, such as coding the game and familiarizing ourselves more with Godot.
Accomplishments that we're proud of:
Some accomplishments we're proud of are finishing all the levels we could in the short amount of time we had.
What we learned:
By doing this project, we learned about how to code better with GDscript and how to use the game engine Godot a bit better.
What's next for An Owl and Snail Adventure:
Next, for An Owl and Snail Adventure, we plan to add more levels and fix some of the bugs that could still be in the game.
Built With
- gdscript
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