The idea came from a picture on the Internet, where a bear protects a little girl from the nightmare that surrounds her. The main feature of the game is the use of the light to destroy the creatures that want to attack the little girl. The game is still in the prototype phase, it will be produced next year by a collaboration of programmers from UQAC, artist from Centre NAD and sound designer from UDM.
Credits:
- Antoine Brouillette
AI Programmer - Marc-Andre Fortin-Leclerc
Gameplay Programmer - Simon Gervais
Character Modeling, Creative Direction - Valérie Grenon-Fréchet
Level Design, Modeling, Level Art - Étienne Malépart
Animation - Pierre-Luc Messier
Animation, Character Modeling - François Prévos
Gameplay Programmer - Philippe Rhéaume
Game Design, Gameplay Programmer - Rui Sequeira
Level Design, Textures - Thierry St-Gelais
Gameplay Programmer
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