Inspiration
I am a roguelike enthusiast despite the fact that I rarely ever play roguelikes in my free time.
What it does
It's a broken roguelike that runs in Command Prompt (and not MonoGame + SadConsole)
How I built it
C# and Command Prompt plus some recycled code from two of my abandoned projects
Challenges I ran into
Getting around the limitations of Command Prompt
Accomplishments that I'm proud of
Stretching the limitations of Command Prompt.
What I learned
Attempting to exploit a highly limited medium for fun is not fun.
What's next for Amathema
It's all yours now because I'm not going near it anymore. Email me if you want to see the design document I wrote.
Built With
- c#
- command-prompt
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