AlexaPlays Update 3/23/2016
Hello interested developers and gamers! I want to announce that the AlexaPlays project is alive and well - in one state or another. Currently, I am undertaking to re-write the entire project and expand it to include some rather exciting features. I'm doing a ton of research to ensure that the project is built with the utmost quality and maintainability - to give players a better experience, and to reduce my headaches later on in development and maintenance.
Some things you can expect in the future of AlexPlays:
a fully built and integrated GUI to bring AlexaPlays to all gamers, those with Echos and without. This will of course offer an entirely different feel and gameplay, and balancing will be a big issue AlexaPlays goes muliplayer - that's right, there will be a competitive element to the game. Players will be able to play alongside eachother, complete quests together, trade, and battle it out. Multiple game worlds - with the introduction of multiplayer play, game worlds will no longer be newly generated every time you connect and player - this means the game will be persistent! The player will be able to make an account and have multiple characters in multiple game servers. The ability to create a private, temporary server for single-time play, or "traditional" AlexaPlays mode is also an interesting feature I'll be looking into for those who want to play a quick round.
Where is AlexaPlays going from here?
First, AlexaPlays will formally be renamed to AlexaQuest - this may or may not change in the future - but for now it seems to roll off the tongue more beautifully.
I am now doing research into various technologies, frameworks, design patterns, etc. to be able to start off on the right foot. This is more than just a weekend hack, so I'm looking to make this well organized, test-driven, and maintainable. This will be done alongside school and work, so please be patient.
More updates will come soon!
Log in or sign up for Devpost to join the conversation.