We wanted to build a fun game
What it does
It is a demo for a challenging plat-former collectathon.
How I built it
We had 2 people make the assets in Photoshop and 2 people programming the game in game maker.
Challenges I ran into
Trying to create a working physics engine with proper collision
Accomplishments that I'm proud of
Creating a working product
What I learned
How to make a game