Inspiration

 We wanted to build a fun game

What it does

 It is a demo for a challenging plat-former collectathon.

How I built it

 We had 2 people make the assets in Photoshop and 2 people programming the game in game maker.

Challenges I ran into

 Trying to create a working physics engine with proper collision

.

Accomplishments that I'm proud of

 Creating a working product

What I learned

 How to make a game

What's next for Alarmo

Built With

Share this project:

Updates