Flying in economy class can be cramped and uncomfortable, especially when flying long hours. We want customers to be able to feel the leg room that first and business class offers before they fly, so that they can make the right decisions and have more comfortable flights.
What it does
It visualizes and simulates the environment for all class seats on an airplane, so that the user can have a spacial understanding of the environment before they make purchases.
How we built it
We used Unity and Maya, along with the esri citiengine, and the American airlines API,.
Challenges we ran into
Porting an API into a VR environment
Accomplishments that we're proud of
A cool way to visualize different class seats within an airplane. Interesting VR interface
What we learned
Different aspects of the Unity engine
What's next for AirlineSeatVisualizer
Make higher fidelity models and textures so that the environment feels nicer