Inspiration

My main inspiration was from my grandmother. She had a fall this year that resulted in a fracture, and I realized how big of a problem this is for seniors. This motivated me to find a better way to help seniors stay active.

What it does

AimFit is an AI fitness game for seniors! Using just a webcam, it detects exercise movements instantly, provides real time corrections, and rewards users with a fun archery game when exercises are done correctly. This gamification makes workouts engaging and fun, while also helping improve strength, flexibility, and posture, factors that support balance and reduce fall risk.

How we built it

-Used the MoveNet lighting model with a webcam to track user movements and posture in real time.

-Used Unity's inference engine to implement pose detection models in unity.

-Programmed an archery game where arrows are shot according to the user's movement.

-Designed a simple, accessible interface with large buttons and large clear text for ease of use for seniors.

Challenges we ran into

-Getting the AI to detect movements accurately and relay accurate corrections.

-Determining exercises that are safe, effective, and not overwhelming.

-Creating an interface that seniors can easily understand and navigate while balancing the creative aspect of building games.

Accomplishments that we're proud of

-Built a working game that tracks movement to play

-Developed a game that provides real time form correction during exercises.

-Designed a fitness tool that is both fun and accessible for seniors.

-Successfully gamified exercise to make workouts feel more fun.

What we learned

I learned how important it is to design technology that’s accessible and engaging especially for older users who may not be comfortable with traditional video games. I also learned lots of new things with Unity's inference engine.

What's next for AimFit

-New games and levels

-Add more exercises targeting different areas, such as balance, strength, and flexibility.

-Multiplayer mode!

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