Overview
AI or Die is a strategic simulation game where players navigate the challenges of AI alignment. Players must balance AI development, ethical considerations, and societal impacts to prevent disasters. Main screen
Objective
Last as long as possible without causing societal collapse due to AI misalignment.
Inspiration
Wanted to create an AI-alignment simulator game. It started as "GameDev Tycoon but AI instead of games", pivoted into "Plague Inc with AI flavor".
Pitch
Website
Game Loop:
Players make strategic decisions about AI research, policy, and deployment, facing evolving challenges and ethical dilemmas.
Key Features:
Decision-Making: Players choose how to develop AI, balancing innovation with caution. Resource Management: Manage resources like funding, public trust, and research progress.
How we built it
With C# and Unity
Accomplishments that we're proud of
Building a working game prototype in a week by 2 people, only one of which is a programmer.
What's next for AI or Die
Playtests -> alfa -> beta -> soft launch -> launch -> ... -> profit
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