Inspiration
- We were inspired by the Folder Option of ChatGPT to handle diverse conversations in different chats and its interactive AI capabilities. We felt it would provide a really immersive experience to the user that can have a conversation with an avatar they can customise in real time with voice and this one would in the same way act as an AI Assistant.
What We Learned
- Troubleshooting in Unity
- Understanding AI bias
- Exploring the ecosystem of VR development
Challenges We Faced
- Deploying content onto VR glasses
- Working with Unity for the first time
- Reading and learning the documentation of SDKs
How We Built Our Project
- We approached the project with a lot of patience.
- We divided ourselves into smaller task forces based on individual skills.
- The software prototype was developed using:
- Unity
- Ready Player Me
- Meta XR Tools
- Unity

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