Ads are boring and can be a waste of money if people ignore them.
What it does
Our app creates an engaging, competitive environment where people will be paying more attention than ever to the ads being served.
How I built it
We used Android Studio and a YouTube API to pull advertisements and Google's Cloud Firestore to connect users together. In the future, companies would pay for spots in our game and would have access to invaluable data about brand recognition for their advertising campaigns.
Challenges I ran into
We had not done much app development in the past so most of the project was new territory for us.
Accomplishments that I'm proud of
Going into the project we had no plan for a multiplayer mode. We are super proud that we were able to add that as a feature.
What I learned
We have a much better understanding of networking on Android and using cloud storage.
What's next for AdMe
Allow advertisers to pay for spots on our app and give them data on how people interacted with it.