We were inspired greatly by Beatsaber and Dance Dance Revolution, and by cats, a quite distractible bunch

What it does

Dance game for entertainment purposes

How I built it

On Unity, with animations from Maya, textures from Photoshop, and audio from varied sources compiled and choreography based on the audio

Challenges I ran into

Time constraints, learning Unity API, and creating and exporting animations

Accomplishments that I'm proud of

How unique our game is, and how much fun we all had while creating it.

What I learned

Learned a lot about program compatibility between Unity and Maya, as well as writing scripts in C sharp

What's next for ADDR- Beats and Cats

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