Inspiration
We were inspired greatly by Beatsaber and Dance Dance Revolution, and by cats, a quite distractible bunch
What it does
Dance game for entertainment purposes
How I built it
On Unity, with animations from Maya, textures from Photoshop, and audio from varied sources compiled and choreography based on the audio
Challenges I ran into
Time constraints, learning Unity API, and creating and exporting animations
Accomplishments that I'm proud of
How unique our game is, and how much fun we all had while creating it.
What I learned
Learned a lot about program compatibility between Unity and Maya, as well as writing scripts in C sharp




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