Music was becoming too static, we wanted to find a way to revamp music to reflect your environment

What it does

Uses the acceleration and velocity of the car using the ngi-sdk from GM to change the beat of the music

How we built it

We used a webserver to handle the communication and did the mixing on the phone app and used the general motors emulator to show the visualization

Challenges we ran into

Mixing the music was challenging until we switched to Unity

Accomplishments that we're proud of

Getting the Unity App, Emulator and webserver integrated properly

What we learned

We can take a very simple concept and add a twist to make it exponentially more hype

What's next for AcceleRhythm

Add more visualizations and make the app more extensible

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