Use of Unreal Engine

Team Contributions Luke Perkin :- Game, level and puzzle design. Luke created the puzzle zone that requires the use of the Bomb skill and consumable key. Luke also did the blueprints for many of the games puzzles including, but not limited to: doors that require the key to be removed from the side they were used; destruction of rock mesh; pressure pad logic; freeze skill; bomb skill.

Peter Law :- Game, level and puzzle design. Peter created the puzzle zone that requires the use of the Bomb and Freeze skills, having only started learning Unreal on Friday at the jam.

Dean Hulton :- Game, level and puzzle design. Dean created the puzzle zone that requires the use of the Hook shot and Freeze skill. Dean created the blueprint class for the hookshot; ice physics.

Lloyd James :- Art director and game design. Lloyd has created all custom meshes and textures used in the game.

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