Inspiration
Didn't originally intend to make this but I wanted to do parallaxing and tiling for any future projects so I implemented them, and then ended up building this.
What it does
Just avoid the placeholders, SPACE to jump, holding it makes you jump higher, tap slowly to do a smaller jump
How I built it
Unity
Challenges I ran into
I have no clue what I'm doing with Unity
Accomplishments that I'm proud of
What I learned
Much better with Unity now (although still pretty bad)
What's next for A Terrible Mistake
Probably not much, but if I do anything I'll probably add actual art for the obstacles, a menu and actual levels.
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