Inspiration

Didn't originally intend to make this but I wanted to do parallaxing and tiling for any future projects so I implemented them, and then ended up building this.

What it does

Just avoid the placeholders, SPACE to jump, holding it makes you jump higher, tap slowly to do a smaller jump

How I built it

Unity

Challenges I ran into

I have no clue what I'm doing with Unity

Accomplishments that I'm proud of

What I learned

Much better with Unity now (although still pretty bad)

What's next for A Terrible Mistake

Probably not much, but if I do anything I'll probably add actual art for the obstacles, a menu and actual levels.

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